The Madness

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The Madness

Faction: Self-aligned.

Location: Various across Charkritian-controlled territories.

Brief: The Madness actually refers to the leader of a large group of anarchists who have begun plaguing Charkritian territories in the last few years, picking up recruits and terrorizing the more rural areas. Recently, The Madness has been responsible for more brazen attacks on law enforcement and military personnel, even going so far as to attacking other criminal groups such as the Stone Dragons and Hamak’Kashada. The leader of the group is believed to be an unstable Shendol warrior (or shaman- reports vary), and some government sources believe that he is on a mission to destabilize the continent ahead of a large invasion by Shendolin and Stellar Corp forces. So far, all attempts to infiltrate and get close to The Madness has resulted in death (except in two notable cases where the intelligence agents turned, renouncing their Charkritian citizenships and executing four captured agents). Consider the group and the leader extremely dangerous and report his activities to the nearest Charkritian law enforcement or military outpost immediately.

Weapons: Any, usually high-grade military.

Abilities: The group is highly mobile, travelling in convoys. The Madness himself is an unknown quantity, with rumors persisting that he has vast powers.

Prerequisites: A death wish. You don’t seek out The Madness to join- you are chosen. Even the Kandi’Kana have retreated from the group, a feat few have managed.

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